ID
| FCNJ
| region
| NTSC-J
| type
| VC-NES
| languages
| JA
| title (EN) | Fire Emblem Gaiden | synopsis (EN) | Fire Emblem Gaiden is a tactical role-playing game set on the continent of Valentia. Players take the role of childhood friends Alm and Celica, navigating an overworld and having the ability to visit towns where characters can buy items from vendors, such as health potions and weapons: vendors also enable the swapping of items and weapons between playable units. The overworld is freely navigable, with further areas opening up as the story progresses. The game features two difficulty levels: "Normal" and "Easy". On Easy mode, experience points earned through actions in combat are increased, and items can be exchanged between units beyond vendor stalls. Battles use a turn-based battle system, with player and enemy units each taking turns and moving across a grid-based battlefield: battles are won by the player defeating key enemy units such as commanders and other boss characters. Enemies include human troops and monsters. The players are given a limited number of units, which are each assigned unique character classes that have various functions in battle, such as being mounted or having access to magic. A unit's class also effects their range of movement on the battlefield.[4][6] In contrast to the previous game, character classes are not set, but can promote once a character reaches a certain level. A special example of class promotion is the two main characters: Alm can promote from a Fighter to a Hero, while Celica promotes from a Priestess to a Princess.[4][5] Each time a unit raises its experience level, its various stats increase randomly. Spells for magical classes are learned through leveling up rather than being part of a separate system, and each spell consumes part of the caster's health when used. | title (JA) | ファイアーエムブレム 外伝 |
developer
| Intelligent Systems
| publisher
| Nintendo
| release date
| 2014-8-20
| genre
|
| players
| 1
| req. accessories
| pad
| accessories
|
| online players
| 0
| case
|
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